ASSERT
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
ASSERT - Debugging helper macro to assert. Allegro game programming library.
 
SYNOPSIS
#include <allegro.h>
void ASSERT(condition);
 
DESCRIPTION
Debugging helper macro. Normally compiles away to nothing, but if you 
defined the preprocessor symbol DEBUGMODE before including Allegro headers,
it will check the supplied condition and call al_assert() if it fails,
whose default action is to stop the program and report the assert. You can
use this macro even when Allegro has not been initialised. Example:
   #define DEBUGMODE
   #include 
   ...
   void my_blitter(BITMAP *source, int flags)
   {
      int some_variables;
      ASSERT(source != NULL);
      ASSERT(flags & GAME_RUNNING);
      ...
   }
 
SEE ALSO
al_assert(3),
TRACE(3),
register_assert_handler(3),
expackf(3)