#include <RootEntity.h>
Inherits Atlas::Objects::RootData.
Inherited by Atlas::Objects::Entity::AdminEntityData, Atlas::Objects::Entity::AnonymousData, and Atlas::Objects::Entity::GameEntityData.
virtual RootEntityData * copy () const 
Copy this object. 
virtual bool instanceOf (int classNo) const 
Is this instance of some class? 
virtual int copyAttr (const std::string &name, Atlas::Message::Element &attr) const 
Retrieve the attribute 'name'. 
virtual void setAttr (const std::string &name, const Atlas::Message::Element &attr)
Set the attribute 'name' to the value given by'attr'. 
virtual void removeAttr (const std::string &name)
Remove the attribute 'name'. This will not work for static attributes. 
virtual void sendContents (Atlas::Bridge &b) const 
Send the contents of this object to a Bridge. 
virtual void addToMessage (Atlas::Message::MapType &) const 
Write this object to an existing Element. 
void setLoc (const std::string &val)
Set the 'loc' attribute. 
void setPos (const std::vector< double > &val)
Set the 'pos' attribute. 
void setPosAsList (const Atlas::Message::ListType &val)
Set the 'pos' attribute AsList. 
void setVelocity (const std::vector< double > &val)
Set the 'velocity' attribute. 
void setVelocityAsList (const Atlas::Message::ListType &val)
Set the 'velocity' attribute AsList. 
void setContains (const std::list< std::string > &val)
Set the 'contains' attribute. 
void setContainsAsList (const Atlas::Message::ListType &val)
Set the 'contains' attribute AsList. 
void setStampContains (double val)
Set the 'stamp_contains' attribute. 
const std::string & getLoc () const 
Retrieve the 'loc' attribute. 
std::string & modifyLoc ()
Retrieve the 'loc' attribute as a non-const reference. 
const std::vector< double > & getPos () const 
Retrieve the 'pos' attribute. 
std::vector< double > & modifyPos ()
Retrieve the 'pos' attribute as a non-const reference. 
const Atlas::Message::ListType getPosAsList () const 
Retrieve the 'pos' attribute AsList. 
const std::vector< double > & getVelocity () const 
Retrieve the 'velocity' attribute. 
std::vector< double > & modifyVelocity ()
Retrieve the 'velocity' attribute as a non-const reference. 
const Atlas::Message::ListType getVelocityAsList () const 
Retrieve the 'velocity' attribute AsList. 
const std::list< std::string > & getContains () const 
Retrieve the 'contains' attribute. 
std::list< std::string > & modifyContains ()
Retrieve the 'contains' attribute as a non-const reference. 
const Atlas::Message::ListType getContainsAsList () const 
Retrieve the 'contains' attribute AsList. 
double getStampContains () const 
Retrieve the 'stamp_contains' attribute. 
double & modifyStampContains ()
Retrieve the 'stamp_contains' attribute as a non-const reference. 
bool isDefaultLoc () const 
Is 'loc' value default? 
bool isDefaultPos () const 
Is 'pos' value default? 
bool isDefaultVelocity () const 
Is 'velocity' value default? 
bool isDefaultContains () const 
Is 'contains' value default? 
bool isDefaultStampContains () const 
Is 'stamp_contains' value default? 
virtual void free ()
Free an instance of this class, returning it to the memory pool. 
virtual RootEntityData * getDefaultObject ()
Get the reference object that contains the default values for attributes of instances of the same class as this object. 
 
static RootEntityData * alloc ()
Allocate a new instance of this class, using an existing instance if available. 
static RootEntityData * getDefaultObjectInstance ()
Get the reference object that contains the default values for attributes of instances of this class. 
 
RootEntityData (RootEntityData *defaults=NULL)
Construct a RootEntityData class definition. 
virtual ~RootEntityData ()
Default destructor. 
virtual int getAttrClass (const std::string &name) const 
Find the class which contains the attribute 'name'. 
virtual int getAttrFlag (const std::string &name) const 
Find the flag for the attribute 'name'. 
void sendLoc (Atlas::Bridge &) const 
Send the 'loc' attribute to an Atlas::Bridge. 
void sendPos (Atlas::Bridge &) const 
Send the 'pos' attribute to an Atlas::Bridge. 
void sendVelocity (Atlas::Bridge &) const 
Send the 'velocity' attribute to an Atlas::Bridge. 
void sendContains (Atlas::Bridge &) const 
Send the 'contains' attribute to an Atlas::Bridge. 
void sendStampContains (Atlas::Bridge &) const 
Send the 'stamp_contains' attribute to an Atlas::Bridge. 
virtual void iterate (int ¤t_class, std::string &attr) const 
Iterate over the attributes of this instance. 
 
std::string attr_loc
Reference object for coordinates (location). 
std::vector< double > attr_pos
Position coordinates, usually world is 3D. 
std::vector< double > attr_velocity
Velocity object is moving, usually world is 3D. 
std::list< std::string > attr_contains
List of objects that use this object as reference system (usually same as what this object contains). 
double attr_stamp_contains
Last time any object that uses this as reference recursively has been modified. 
 
Starting point for entity hierarchy.
Later in hierarchy tree objtype changes to 'object' when actual game objects are made.
Allocate a new instance of this class, using an existing instance if available.
This is the key function for implementing the memory pool for the Atlas::Objects API.
Reimplemented from Atlas::Objects::RootData.
Reimplemented in Atlas::Objects::Entity::AnonymousData, Atlas::Objects::Entity::AdminEntityData, Atlas::Objects::Entity::AccountData, Atlas::Objects::Entity::PlayerData, Atlas::Objects::Entity::AdminData, Atlas::Objects::Entity::GameData, and Atlas::Objects::Entity::GameEntityData.
Retrieve the attribute 'name'.
Return non-zero if it does not exist.
Reimplemented from Atlas::Objects::RootData.
Reimplemented in Atlas::Objects::Entity::AccountData.
Free an instance of this class, returning it to the memory pool.
This function in combination with alloc() handle the memory pool.
Reimplemented from Atlas::Objects::RootData.
Reimplemented in Atlas::Objects::Entity::AnonymousData, Atlas::Objects::Entity::AdminEntityData, Atlas::Objects::Entity::AccountData, Atlas::Objects::Entity::PlayerData, Atlas::Objects::Entity::AdminData, Atlas::Objects::Entity::GameData, and Atlas::Objects::Entity::GameEntityData.
Get the reference object that contains the default values for attributes of instances of the same class as this object.
Returns:
Reimplemented from Atlas::Objects::RootData.
Reimplemented in Atlas::Objects::Entity::AnonymousData, Atlas::Objects::Entity::AdminEntityData, Atlas::Objects::Entity::AccountData, Atlas::Objects::Entity::PlayerData, Atlas::Objects::Entity::AdminData, Atlas::Objects::Entity::GameData, and Atlas::Objects::Entity::GameEntityData.
Get the reference object that contains the default values for attributes of instances of this class.
Returns:
Reimplemented from Atlas::Objects::RootData.
Reimplemented in Atlas::Objects::Entity::AnonymousData, Atlas::Objects::Entity::AdminEntityData, Atlas::Objects::Entity::AccountData, Atlas::Objects::Entity::PlayerData, Atlas::Objects::Entity::AdminData, Atlas::Objects::Entity::GameData, and Atlas::Objects::Entity::GameEntityData.
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