WFMath::ZeroPrimitive
Section: WFMath (3)
Updated: 28 Jul 2009
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NAME
WFMath::ZeroPrimitive - Utility class for providing zero primitives. This class will only work with simple structures such as Vector or Point which provide a m_elem structure. In order for it to access the m_elem structure it must be declared as a friend class of the class it will provide an instance of.  
 
SYNOPSIS
#include <zero.h>
 
Public Member Functions
ZeroPrimitive (int dim)
Ctor. An instance of Shape with zero values will be created at construction time. 
const Shape & getShape () const 
Gets the zeroed shape. 
 
Detailed Description
 
template<typename Shape> class WFMath::ZeroPrimitive< Shape >
Utility class for providing zero primitives. This class will only work with simple structures such as Vector or Point which provide a m_elem structure. In order for it to access the m_elem structure it must be declared as a friend class of the class it will provide an instance of. 
Author:
- 
Erik Hjortsberg <erik@worldforge.org> 
 
Constructor & Destructor Documentation
 
template<typename Shape> WFMath::ZeroPrimitive< Shape >::ZeroPrimitive (int dim) [inline]
Ctor. An instance of Shape with zero values will be created at construction time. 
Parameters:
- 
dim The dimensions of the shape. 
 
Author
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