_putpixel
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
_putpixel, _putpixel15, _putpixel16, _putpixel24, _putpixel32 - Faster specific version of putpixel(). Allegro game programming library.
 
SYNOPSIS
#include <allegro.h>
void _putpixel(BITMAP *bmp, int x, int y, int color);
void _putpixel15(BITMAP *bmp, int x, int y, int color);
void _putpixel16(BITMAP *bmp, int x, int y, int color);
void _putpixel24(BITMAP *bmp, int x, int y, int color);
void _putpixel32(BITMAP *bmp, int x, int y, int color);
 
DESCRIPTION
Like the regular putpixel(), but much faster because they are implemented 
as an inline assembler functions for specific color depths. These won't 
work in mode-X graphics modes, don't perform any clipping (they will 
crash if you try to draw outside the bitmap!), and ignore the drawing 
mode.
 
SEE ALSO
putpixel(3),
makecol(3)