GLUNURBSSURFACE
Section: Misc. Reference Manual Pages (3G)
Index
Return to Main Contents
 
NAME
gluNurbsSurface
- define the shape of a NURBS surface
 
C SPECIFICATION
void gluNurbsSurface(
GLUnurbs* nurb,
                        GLint sKnotCount,
                        GLfloat* sKnots,
                        GLint tKnotCount,
                        GLfloat* tKnots,
                        GLint sStride,
                        GLint tStride,
                        GLfloat* control,
                        GLint sOrder,
                        GLint tOrder,
                        GLenum type )
delim $$
 
PARAMETERS
- nurb
- 
Specifies the NURBS object (created with gluNewNurbsRenderer).
- sKnotCount
- 
Specifies the number of knots in the parametric u direction.
- sKnots
- 
Specifies an array of sKnotCount nondecreasing knot values in the parametric
u direction.
- tKnotCount
- 
Specifies the number of knots in the parametric v direction.
- tKnots
- 
Specifies an array of tKnotCount nondecreasing knot values in the parametric
v direction.
- sStride
- 
Specifies the offset (as a number of single-precision floating point values)
between successive control points in the parametric u direction
in control.
- tStride
- 
Specifies the offset (in single-precision floating-point values)
between successive control points in the parametric v direction
in control.
- control
- 
Specifies an array containing control points for the NURBS surface.
The offsets between successive control points in the parametric u
and v directions are given by sStride and tStride.
- sOrder
- 
Specifies the order of the NURBS surface in the parametric u 
direction. The order is one more than the degree, hence
a surface that is cubic in u has a u order of 4.
- tOrder
- 
Specifies the order of the NURBS surface in the parametric v 
direction. The order is one more than the degree, hence
a surface that is cubic in v has a v order of 4.
- type
- 
Specifies type of the surface. type can be any of the valid
two-dimensional evaluator types (such as GL_MAP2_VERTEX_3 or 
GL_MAP2_COLOR_4).
DESCRIPTION
Use gluNurbsSurface within a NURBS (Non-Uniform Rational B-Spline) surface
definition to describe the shape of a NURBS surface (before
any trimming). To mark the beginning of 
a NURBS surface definition, use the gluBeginSurface command.
To mark the end of a NURBS surface definition, use the 
gluEndSurface command. Call gluNurbsSurface within a NURBS
surface definition only.
Positional, texture, and color coordinates are associated
with a surface by presenting each as a separate gluNurbsSurface between a 
gluBeginSurface/gluEndSurface pair. No more than
one call to gluNurbsSurface for each of color, position, and texture
data can be made within a single gluBeginSurface/gluEndSurface
pair. Exactly one call must be made to describe the position of the 
surface (a type of GL_MAP2_VERTEX_3 or GL_MAP2_VERTEX_4).
A NURBS surface can be trimmed by using the commands 
gluNurbsCurve and gluPwlCurve between calls to
gluBeginTrim and gluEndTrim.
Note that a gluNurbsSurface with sKnotCount knots in the u direction
and tKnotCount knots in the v direction with orders 
sOrder and tOrder must have 
(sKnotCount - sOrder) $times$ (tKnotCount - tOrder) control points.
 
EXAMPLE
The following commands render a textured NURBS surface with normals;
the texture coordinates and normals are also NURBS surfaces:
gluBeginSurface(nobj);
   gluNurbsSurface(nobj, ..., GL_MAP2_TEXTURE_COORD_2);
   gluNurbsSurface(nobj, ..., GL_MAP2_NORMAL);
   gluNurbsSurface(nobj, ..., GL_MAP2_VERTEX_4);
gluEndSurface(nobj);
 
SEE ALSO
gluBeginSurface(3G), gluBeginTrim(3G), gluNewNurbsRenderer(3G), 
gluNurbsCurve(3G),
gluPwlCurve(3G)