update_dialog
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
update_dialog - Low level function to update a dialog player. Allegro game programming library.
 
SYNOPSIS
#include <allegro.h>
int update_dialog(DIALOG_PLAYER *player);
 
DESCRIPTION
Updates the status of a dialog object returned by init_dialog(). Returns 
TRUE if the dialog is still active, or FALSE if it has terminated. Upon a 
return value of FALSE, it is up to you whether to call shutdown_dialog() 
or to continue execution. The object that requested the exit can be 
determined from the player->obj field.
 
SEE ALSO
init_dialog(3)