makeacol
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
makeacol, makeacol_depth - Converts RGBA colors into display dependent pixel formats. Allegro game programming library.
 
SYNOPSIS
#include <allegro.h>
int makeacol(int r, int g, int b, int a);
int makeacol_depth(int color_depth, int r, int g, int b, int a);
 
DESCRIPTION
Convert RGBA colors into display dependent pixel formats. In anything 
less than a 32-bit mode, these are the same as calling makecol() or 
makecol_depth(), but by using these routines it is possible to create 
32-bit color values that contain a true 8 bit alpha channel along with 
the red, green, and blue components. You should only use RGBA format 
colors as the input to draw_trans_sprite() or draw_trans_rle_sprite() 
after calling set_alpha_blender(), rather than drawing them directly to 
the screen.
 
RETURN VALUE
Returns the requested RGBA quadruplet.
 
SEE ALSO
makecol(3),
makecol_depth(3),
set_alpha_blender(3),
set_write_alpha_blender(3)